Composing Double Switch

Part 1 of this blog: Deconstructing Double Switch.

Part 2 of this blog: Recreating Double Switch.

Part 4 of this blog: Publishing Double Switch.

Related post: Project NEMO And the Unfortunate Demise of FMV Games

As a freelance Director I’m never sure when work is coming. Thankfully a bunch of shifts came up this last week or so, which is great. But it means I’ve had to put the Double Switch project on the back burner.

However, as of last night the edit is complete. I now have the full EDL showing all the action at the same time and showing the storyline as it evolves. From this video I’ll be able to create a spreadsheet showing which clips run at which times, with timecode.

IMG_0028

I should point out that for the purpose of avoiding audio clash from actors in different rooms talking at the same time, there’s a bit of creative adjustment to the placement of a few of the video clips. I’m also not entirely sure if the running clips are definitive in their placement. As mentioned previously, some of the video filenames are ordered 1, 2, 3, 4, but the order in which they play in the game may be 3, 1, 2, 4. Perhaps there’s some randomisation in the game which mixes it up a little each time its played. There were occasions when a bad guy has just been trapped in one room, yet they suddenly appear at the same time in another room. Again, I’ve slid those videos further apart to make the gap between them viable time for the occurrences to have been realtime.

updated_grab

It should be noted that the amount of clips playing at the same time substantially ramps up the closer you get to the end of the game. The chances of keeping your number of ‘captured versus escaped’ low at this point was rather hard! As was keeping up with the actual storyline.

IMG_0028

One thing I’d like to do is make it a better experience with headphones and therefore tweak the audio, so that cameras on the left are in the left ear, and similarly right ear for the right hand side cameras. This’ll take a bit more work.

Since my teeny MacBook Pro might take half a day to render out the video, I’m not going to start the render till I’m happy with the audio. So stand by your beds for the final video.

For now, here’s a peek at the overall edit timeline. It’s rather busy and complicated!

Screen Shot 2015-07-30 at 14.47.42

Part 1 of this blog: Deconstructing Double Switch.

Part 2 of this blog: Recreating Double Switch.

Part 4 of this blog: Publishing Double Switch.

Related post: Project NEMO And the Unfortunate Demise of FMV Games

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About Mercian Media

My name is Alex, and I work in the Film and TV industry. I work freelance for various employers on several shows including Big Brother, Celebrity Big Brother, Sky News, Sky Sports, London Live, Bloomberg and QVC. All views are my own.

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